149 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| 
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| /*
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| * Licensed to the Apache Software Foundation (ASF) under one
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| * or more contributor license agreements.  See the NOTICE file
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| * distributed with this work for additional information
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| * regarding copyright ownership.  The ASF licenses this file
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| * to you under the Apache License, Version 2.0 (the
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| * "License"); you may not use this file except in compliance
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| * with the License.  You may obtain a copy of the License at
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| *
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| *   http://www.apache.org/licenses/LICENSE-2.0
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| *
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| * Unless required by applicable law or agreed to in writing,
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| * software distributed under the License is distributed on an
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| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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| * KIND, either express or implied.  See the License for the
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| * specific language governing permissions and limitations
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| * under the License.
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| */
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| 
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| var Polyline = require("./Polyline");
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| 
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| var zrUtil = require("zrender/lib/core/util");
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| 
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| var EffectLine = require("./EffectLine");
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| 
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| var vec2 = require("zrender/lib/core/vector");
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| 
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| /*
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| * Licensed to the Apache Software Foundation (ASF) under one
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| * or more contributor license agreements.  See the NOTICE file
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| * distributed with this work for additional information
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| * regarding copyright ownership.  The ASF licenses this file
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| * to you under the Apache License, Version 2.0 (the
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| * "License"); you may not use this file except in compliance
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| * with the License.  You may obtain a copy of the License at
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| *
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| *   http://www.apache.org/licenses/LICENSE-2.0
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| *
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| * Unless required by applicable law or agreed to in writing,
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| * software distributed under the License is distributed on an
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| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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| * KIND, either express or implied.  See the License for the
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| * specific language governing permissions and limitations
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| * under the License.
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| */
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| 
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| /**
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|  * Provide effect for line
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|  * @module echarts/chart/helper/EffectLine
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|  */
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| 
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| /**
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|  * @constructor
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|  * @extends {module:echarts/chart/helper/EffectLine}
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|  * @alias {module:echarts/chart/helper/Polyline}
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|  */
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| function EffectPolyline(lineData, idx, seriesScope) {
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|   EffectLine.call(this, lineData, idx, seriesScope);
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|   this._lastFrame = 0;
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|   this._lastFramePercent = 0;
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| }
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| 
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| var effectPolylineProto = EffectPolyline.prototype; // Overwrite
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| 
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| effectPolylineProto.createLine = function (lineData, idx, seriesScope) {
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|   return new Polyline(lineData, idx, seriesScope);
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| }; // Overwrite
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| 
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| 
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| effectPolylineProto.updateAnimationPoints = function (symbol, points) {
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|   this._points = points;
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|   var accLenArr = [0];
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|   var len = 0;
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| 
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|   for (var i = 1; i < points.length; i++) {
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|     var p1 = points[i - 1];
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|     var p2 = points[i];
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|     len += vec2.dist(p1, p2);
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|     accLenArr.push(len);
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|   }
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| 
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|   if (len === 0) {
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|     return;
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|   }
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| 
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|   for (var i = 0; i < accLenArr.length; i++) {
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|     accLenArr[i] /= len;
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|   }
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| 
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|   this._offsets = accLenArr;
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|   this._length = len;
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| }; // Overwrite
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| 
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| 
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| effectPolylineProto.getLineLength = function (symbol) {
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|   return this._length;
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| }; // Overwrite
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| 
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| 
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| effectPolylineProto.updateSymbolPosition = function (symbol) {
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|   var t = symbol.__t;
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|   var points = this._points;
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|   var offsets = this._offsets;
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|   var len = points.length;
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| 
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|   if (!offsets) {
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|     // Has length 0
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|     return;
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|   }
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| 
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|   var lastFrame = this._lastFrame;
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|   var frame;
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| 
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|   if (t < this._lastFramePercent) {
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|     // Start from the next frame
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|     // PENDING start from lastFrame ?
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|     var start = Math.min(lastFrame + 1, len - 1);
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| 
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|     for (frame = start; frame >= 0; frame--) {
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|       if (offsets[frame] <= t) {
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|         break;
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|       }
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|     } // PENDING really need to do this ?
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| 
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| 
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|     frame = Math.min(frame, len - 2);
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|   } else {
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|     for (var frame = lastFrame; frame < len; frame++) {
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|       if (offsets[frame] > t) {
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|         break;
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|       }
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|     }
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| 
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|     frame = Math.min(frame - 1, len - 2);
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|   }
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| 
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|   vec2.lerp(symbol.position, points[frame], points[frame + 1], (t - offsets[frame]) / (offsets[frame + 1] - offsets[frame]));
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|   var tx = points[frame + 1][0] - points[frame][0];
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|   var ty = points[frame + 1][1] - points[frame][1];
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|   symbol.rotation = -Math.atan2(ty, tx) - Math.PI / 2;
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|   this._lastFrame = frame;
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|   this._lastFramePercent = t;
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|   symbol.ignore = false;
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| };
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| 
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| zrUtil.inherits(EffectPolyline, EffectLine);
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| var _default = EffectPolyline;
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| module.exports = _default; | 
