237 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			237 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /*!
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|  * node-progress
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|  * Copyright(c) 2011 TJ Holowaychuk <tj@vision-media.ca>
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|  * MIT Licensed
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|  */
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| 
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| /**
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|  * Expose `ProgressBar`.
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|  */
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| 
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| exports = module.exports = ProgressBar;
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| 
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| /**
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|  * Initialize a `ProgressBar` with the given `fmt` string and `options` or
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|  * `total`.
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|  *
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|  * Options:
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|  *
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|  *   - `curr` current completed index
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|  *   - `total` total number of ticks to complete
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|  *   - `width` the displayed width of the progress bar defaulting to total
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|  *   - `stream` the output stream defaulting to stderr
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|  *   - `head` head character defaulting to complete character
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|  *   - `complete` completion character defaulting to "="
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|  *   - `incomplete` incomplete character defaulting to "-"
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|  *   - `renderThrottle` minimum time between updates in milliseconds defaulting to 16
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|  *   - `callback` optional function to call when the progress bar completes
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|  *   - `clear` will clear the progress bar upon termination
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|  *
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|  * Tokens:
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|  *
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|  *   - `:bar` the progress bar itself
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|  *   - `:current` current tick number
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|  *   - `:total` total ticks
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|  *   - `:elapsed` time elapsed in seconds
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|  *   - `:percent` completion percentage
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|  *   - `:eta` eta in seconds
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|  *   - `:rate` rate of ticks per second
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|  *
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|  * @param {string} fmt
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|  * @param {object|number} options or total
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|  * @api public
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|  */
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| 
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| function ProgressBar(fmt, options) {
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|   this.stream = options.stream || process.stderr;
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| 
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|   if (typeof(options) == 'number') {
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|     var total = options;
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|     options = {};
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|     options.total = total;
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|   } else {
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|     options = options || {};
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|     if ('string' != typeof fmt) throw new Error('format required');
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|     if ('number' != typeof options.total) throw new Error('total required');
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|   }
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| 
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|   this.fmt = fmt;
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|   this.curr = options.curr || 0;
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|   this.total = options.total;
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|   this.width = options.width || this.total;
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|   this.clear = options.clear
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|   this.chars = {
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|     complete   : options.complete || '=',
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|     incomplete : options.incomplete || '-',
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|     head       : options.head || (options.complete || '=')
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|   };
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|   this.renderThrottle = options.renderThrottle !== 0 ? (options.renderThrottle || 16) : 0;
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|   this.lastRender = -Infinity;
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|   this.callback = options.callback || function () {};
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|   this.tokens = {};
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|   this.lastDraw = '';
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| }
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| 
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| /**
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|  * "tick" the progress bar with optional `len` and optional `tokens`.
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|  *
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|  * @param {number|object} len or tokens
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|  * @param {object} tokens
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|  * @api public
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|  */
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| 
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| ProgressBar.prototype.tick = function(len, tokens){
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|   if (len !== 0)
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|     len = len || 1;
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| 
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|   // swap tokens
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|   if ('object' == typeof len) tokens = len, len = 1;
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|   if (tokens) this.tokens = tokens;
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| 
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|   // start time for eta
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|   if (0 == this.curr) this.start = new Date;
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| 
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|   this.curr += len
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| 
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|   // try to render
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|   this.render();
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| 
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|   // progress complete
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|   if (this.curr >= this.total) {
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|     this.render(undefined, true);
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|     this.complete = true;
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|     this.terminate();
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|     this.callback(this);
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|     return;
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|   }
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| };
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| 
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| /**
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|  * Method to render the progress bar with optional `tokens` to place in the
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|  * progress bar's `fmt` field.
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|  *
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|  * @param {object} tokens
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|  * @api public
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|  */
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| 
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| ProgressBar.prototype.render = function (tokens, force) {
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|   force = force !== undefined ? force : false;
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|   if (tokens) this.tokens = tokens;
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| 
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|   if (!this.stream.isTTY) return;
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| 
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|   var now = Date.now();
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|   var delta = now - this.lastRender;
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|   if (!force && (delta < this.renderThrottle)) {
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|     return;
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|   } else {
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|     this.lastRender = now;
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|   }
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| 
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|   var ratio = this.curr / this.total;
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|   ratio = Math.min(Math.max(ratio, 0), 1);
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| 
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|   var percent = Math.floor(ratio * 100);
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|   var incomplete, complete, completeLength;
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|   var elapsed = new Date - this.start;
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|   var eta = (percent == 100) ? 0 : elapsed * (this.total / this.curr - 1);
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|   var rate = this.curr / (elapsed / 1000);
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| 
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|   /* populate the bar template with percentages and timestamps */
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|   var str = this.fmt
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|     .replace(':current', this.curr)
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|     .replace(':total', this.total)
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|     .replace(':elapsed', isNaN(elapsed) ? '0.0' : (elapsed / 1000).toFixed(1))
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|     .replace(':eta', (isNaN(eta) || !isFinite(eta)) ? '0.0' : (eta / 1000)
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|       .toFixed(1))
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|     .replace(':percent', percent.toFixed(0) + '%')
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|     .replace(':rate', Math.round(rate));
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| 
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|   /* compute the available space (non-zero) for the bar */
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|   var availableSpace = Math.max(0, this.stream.columns - str.replace(':bar', '').length);
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|   if(availableSpace && process.platform === 'win32'){
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|     availableSpace = availableSpace - 1;
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|   }
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| 
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|   var width = Math.min(this.width, availableSpace);
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| 
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|   /* TODO: the following assumes the user has one ':bar' token */
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|   completeLength = Math.round(width * ratio);
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|   complete = Array(Math.max(0, completeLength + 1)).join(this.chars.complete);
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|   incomplete = Array(Math.max(0, width - completeLength + 1)).join(this.chars.incomplete);
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| 
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|   /* add head to the complete string */
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|   if(completeLength > 0)
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|     complete = complete.slice(0, -1) + this.chars.head;
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| 
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|   /* fill in the actual progress bar */
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|   str = str.replace(':bar', complete + incomplete);
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| 
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|   /* replace the extra tokens */
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|   if (this.tokens) for (var key in this.tokens) str = str.replace(':' + key, this.tokens[key]);
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| 
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|   if (this.lastDraw !== str) {
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|     this.stream.cursorTo(0);
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|     this.stream.write(str);
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|     this.stream.clearLine(1);
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|     this.lastDraw = str;
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|   }
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| };
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| 
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| /**
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|  * "update" the progress bar to represent an exact percentage.
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|  * The ratio (between 0 and 1) specified will be multiplied by `total` and
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|  * floored, representing the closest available "tick." For example, if a
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|  * progress bar has a length of 3 and `update(0.5)` is called, the progress
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|  * will be set to 1.
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|  *
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|  * A ratio of 0.5 will attempt to set the progress to halfway.
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|  *
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|  * @param {number} ratio The ratio (between 0 and 1 inclusive) to set the
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|  *   overall completion to.
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|  * @api public
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|  */
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| 
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| ProgressBar.prototype.update = function (ratio, tokens) {
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|   var goal = Math.floor(ratio * this.total);
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|   var delta = goal - this.curr;
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| 
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|   this.tick(delta, tokens);
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| };
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| 
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| /**
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|  * "interrupt" the progress bar and write a message above it.
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|  * @param {string} message The message to write.
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|  * @api public
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|  */
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| 
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| ProgressBar.prototype.interrupt = function (message) {
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|   // clear the current line
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|   this.stream.clearLine();
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|   // move the cursor to the start of the line
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|   this.stream.cursorTo(0);
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|   // write the message text
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|   this.stream.write(message);
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|   // terminate the line after writing the message
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|   this.stream.write('\n');
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|   // re-display the progress bar with its lastDraw
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|   this.stream.write(this.lastDraw);
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| };
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| 
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| /**
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|  * Terminates a progress bar.
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|  *
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|  * @api public
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|  */
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| 
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| ProgressBar.prototype.terminate = function () {
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|   if (this.clear) {
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|     if (this.stream.clearLine) {
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|       this.stream.clearLine();
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|       this.stream.cursorTo(0);
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|     }
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|   } else {
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|     this.stream.write('\n');
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|   }
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| };
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